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How to remove the constant recompilation of the project (and all its dependencies) in Visual Studio?
cocos2d-x 3.10 project in Visual Studio 2013. After each code change, both the engine code and the library code for playing flash animation and other dependencies are completely recompiled. What can be done to fix it?
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None of the answers helped, unfortunately. But I noticed that only the Release version of the project is constantly recompiled. I don't know what to do anymore.
UPD:
I switched to the new version of Visual Studio 2015 and the problem itself was solved. Thanks everyone for the replies.
Perhaps you had / have the wrong date. What you can try to do: delete all pdb, obj and other temporary files, leave only the code. If there are any files among the code that were created "in the future" - set them an adequate date (re-save). Make sure all files in the project have a <= current date. Well, recompile everything.
I think you should use incremental build. https://msdn.microsoft.com/en-us/library/ms171483.aspx
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