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How to put the game above 150 MB?
Recently I wanted to put my game on google play in aab format, but I ran into one problem - "the size of one or more automatically generated APK files exceeds the 150 MB limit". Can you please help, because on the Internet I saw a solution to such a problem only with APK files (and now Google does not accept these files)
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1) Try to reduce the size (compression, removal of unnecessary):
https://docs.unity3d.com/Manual/ReducingFilesize.html
2) Divide the application (with additional loading) into bundles (AssetBundle):
https://docs.unity3d. com/Manual/AssetBundlesIntro.html
You spread the application with a minimum of resources. When you start downloading at least a gigabyte of data.
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