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Zzerud2021-08-06 12:39:15
C++ / C#
Zzerud, 2021-08-06 12:39:15

How to put the game above 150 MB?

Recently I wanted to put my game on google play in aab format, but I ran into one problem - "the size of one or more automatically generated APK files exceeds the 150 MB limit". Can you please help, because on the Internet I saw a solution to such a problem only with APK files (and now Google does not accept these files)

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3 answer(s)
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Evgeny Glebov, 2021-08-12
@Zzerud

1) Try to reduce the size (compression, removal of unnecessary):
https://docs.unity3d.com/Manual/ReducingFilesize.html
2) Divide the application (with additional loading) into bundles (AssetBundle):
https://docs.unity3d. com/Manual/AssetBundlesIntro.html

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HemulGM, 2021-08-06
@HemulGM

You spread the application with a minimum of resources. When you start downloading at least a gigabyte of data.

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Developer, 2021-08-06
@samodum

1. Download resources over the network
2. Remove everything unnecessary from the application and reduce the size

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