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How to put background image under canvas with three.js?
We need to place a static image under the 3D scene. Doing it right in 3D seems to be quite a chore. For me, as someone new to three.js, it made sense to just place a background layer below the canvas layer:
<div id="test">test</div>
<div id="MyWebGLApp"></div>
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stackoverflow.com/questions/19865537/three-js-set-...
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