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How to properly set Light when adding a 3d model to an application written in next.js?
Good afternoon. Please tell me, I can not adjust the light in the 3D model.
For me it looks like this:
you need light to fall on black metal and it looks light.
<ambientLight intensity={25} color={0xffffff}/>
<directionalLight intensity={25} color={0xffffff} castShadow={true}/>
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