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if you are talking about a minimized application, then everything is not so simple there. background activity. manifest. plugin. climb into the bowels of the android.
if you are talking about "launched the game and it plays itself"
then the AudioSource component has documentation
https://docs.unity3d.com/ScriptReference/AudioSour...
and it perfectly describes what the parameters do - playOnAwake and loop.
Understand. read. good luck.
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