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How to organize the transfer of an audio stream to the network in c#?
Good day to all!
There is a task to organize Internet radio.
I know that there are ready-made solutions, but my task has nuances that are not implemented in ready-made solutions, so I came to the conclusion that I need to write it myself.
But here's the catch, either I'm looking badly, or there is silence on the Internet on this topic, there are a lot of clients, I did not find a single example server.
I plan to use icecast as a streaming server, the question is how to transfer sound to it.
I would be extremely grateful for the simplest example of sending an audio stream.
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