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How to make tiles of a hexagonal grid for an isometric game?
Hello people, as it turned out, it’s not so easy to make games in isometry) A lot of nuances start pouring in from everywhere, which somehow I didn’t even think about until I started doing it.
The question concerns tiles of a hexagonal shape, that is, hexagonal. The game itself is in isometric and first you need to create tiles for 4 materials. And also think about how to place them relative to the center of the entire square of the grid.
Who has experience in this, please share links or your experience
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Check it out here: https://www.redblobgames.com/grids/hexagons/
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