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How to make object selection on stage from Unity3D list?
Designed the scene, below the Scroll View.
Tell me what is the best way to change objects on the stage by choosing from the list.
I would be grateful if you show examples of such performances.
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Eee. And what "ways" can there be ... Each scroll element catches a click, and knows what kind of "element" it is. When clicked, it pulls the scene controller (through a callback, action / subscription, or directly through an object, or through something else - it depends on the architecture - I would choose the first option) and tells it "they clicked on such and such a scroll element." The scene controller changes objects.
No one will write the code for you
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