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How to make an enemy roam the world (Unity3D)?
There is an "Enemy" object, it has a collider and a Rigidbody, I can't make it so that, for example, like in the Granny game, it just moves around the world and if it sees the player, it chases him.
I found a couple of scripts on the Internet, but they do a little not what I need. It's just Enemy heading towards the Player. I myself tried to make a random movement, but alas, nothing happened. Can you help?
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