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How to make an animation of the selection of an object relative to the hero?
Hello, I have an object that flies on the stage, I created an animation for the destruction of this object, but when creating an animation in the animation, you need to specify the exact global coordinates, as a result, if I pick up this object in the right place, the StartDestroy and EndDestroy events work fine for me, and if I pick up an object in another place, then the animation naturally plays where I registered. Here's how to make the animation work where I pick it up?
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You should never animate an object's position if it needs to be changed from other places.
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