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How to make adaptive UI phaser3?
Good afternoon. The task is to make the UI for the game as in the picture below. In my case, I made separate substrates, positioned it and overlaid icons and text on top. The problem is that for different resolutions you have to calculate the coordinates through the function. so that everything is smooth and scalable. But all cases cannot be foreseen, and I assume that there is a ready-made solution for how to make such UIs. Please let me know your solution if you have.
Thanks in advance.
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