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How to make a reaction to an event in the Unity 3D C# console?
A question. I am making an AR application. And when the application finds an object from the camera, the default (or you can register) message is automatically displayed in the log. It is necessary to make it so that if a certain event appears in the console, then, for example, some block, etc. is displayed. Please help with the code. Thank you.
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And what about the console? You do not need to subscribe to the text in the console, but directly to the place where the event is called. How exactly to do this depends on the framework used. You can start by reading MSDN and the official tutorial .
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