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How to make a parkour element?
I use rays to track objects for which the character can cling. So how to make it so that after the GG is hooked, it rises itself and if the user even presses the control buttons, nothing will happen?
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Obviously write code/trigger. For parkour elements, it is easier to add triggers than rays, rays require a lot of resources. Trigger doesn't eat anything. Hit the trigger, take off the controls, give the animation.
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