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How to make a page switcher in Unity?
I am making a text game (just starting to learn C#, UNITY). Let's say there are 5 pages of written text. You need to assign an index to each, and so that the next text is included on the "NextBttn" button. For example, there is a text with index 0, after I click the "Next" button, it is necessary that the text with index 1 appears, and the same thing, but in the opposite direction. How to do it?
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public class Example : MonoBehavior {
private bool isFire2Active = false;
public void Update() {
isFire2Active = Input.GetButtonDown( "Fire2" );
}
// OnTriggerEnter будет срабатывать только 1 раз: когда только вошли в триггер
public void OnTriggerStay2D( Collider2D other ) {
if( other.tag == "Player" && isFire2Active ) {
Debug.Log( "turn" );
}
}
}
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