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Usually they make an XML file that stores phrases from the game in all languages, and then all options are pulled from it.
I did not find a direct tutorial on this issue, but here are a couple of links:
1) forum.unity3d.com/threads/add-multiple-language-su...
Here the person himself wrote and offers to download the code for free. which provides support for several languages in his game (calculated for Unity, but the principle is the same for other engines)
2) https://docs.google.com/spreadsheet/ccc?key=0Al1cN...
Here is a mega-useful link in my opinion . Here is a document with the translation of some popular phrases that are often found in games and applications into different languages.
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