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yraiv2022-03-26 13:27:01
Unity
yraiv, 2022-03-26 13:27:01

How to implement a path for the enemy?

TD games. How is the road implemented? I made an empty object with a list of empty objects that I used as points and read them one by one, moving to the next one as I approached the current one. But there was a problem with several roads. In this case, my mechanics does not work. How do adequate people do?

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