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How to implement a camera in a large canvas for a game?
How to implement a camera in a large canvas for a game?
Please, help )))
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1. Take a game framework and don't fool around.
2. When you get used to everything and get used to it, climb inside the framework and see how it works.
3. Try to implement something similar.
Profit
Canvas is a canvas for drawing, you don't need to run on it, you need to draw objects visible at the moment on it.
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