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How to host a game for download?
There is a game that weighs 5 gigabytes. And a launcher that downloads it to a PC via Webtorrent (WebRTC). About 3 thousand downloads of the game through the launcher are expected per month. How can I host a game? On what "hosting"? What will I need? CDN? And how to correctly configure it?
Approximately according to the available information, I tend to choose: https://www.feralhosting.com/pricing
Tariff: Neon with 150 GB SSD and Network 20 Gbit/s, traffic is unlimited.
It is written that in general they can even spin up to 40 Gbit / s.
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CDN is a geo-distributed network of servers. So that a person from America, for example, does not download the game from a server that is in the Russian Federation. And I downloaded from the one closest to it (for example, from America or South America) To do this, you need at least 2 servers ... Place it as a
torrent. And where - it depends on the tariffs and on where your users are
. Ideally, add a distribution to the game launcher, so that it is given to other downloaders from there ... although I do not approve of this and turn it off in all launchers
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