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Anthony2283572021-02-01 18:54:49
C++ / C#
Anthony228357, 2021-02-01 18:54:49

How to get rotation angles when using glm::lookat?

How can I get the camera rotation angles when using lookat? I just want to add a separate llokat method for the camera class so that I can make it look at a certain point, but at the same time know the rotation angles along the axes in order to calculate the up, right, front vectors.

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