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nano_e_t_42021-02-25 23:18:21
Unity
nano_e_t_4, 2021-02-25 23:18:21

How to fumble namespaces?

Hello everyone The
question is probably very simple and obvious, but so far I can’t understand something (I

imported a plugin into the unity in the game project, it has a set of scripts. The scripts are respectively wrapped in a namespace.

I want to tweak these scripts a little to fit my needs, but I just can’t understand , how to define the classes created in mmm default namespace in the plugin namespace.Please tell me, who knows,

and accordingly, I defined the namespace that I want to register in the plugin namespace, but it does not find (
ps I
tried to prescribe the root namespace in the project settings and declare scripted classes, but did not take off (

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nano_e_t_4, 2021-02-25
@nano_e_t_4

I didn’t figure out what the default namespace is in the unit and how to import it into external ones (for example, into plugin ns), as a result I just created a new plugin, defined the necessary ns in it

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