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DIASWORD2021-10-06 21:04:20
C++ / C#
DIASWORD, 2021-10-06 21:04:20

How to fix unity spawner bug?

How to fix this error

NullReferenceException: Object reference not set to an instance of an object
at JunkPile.ServerInit () [0x00000] in :0
at BaseNetworkable.Spawn () [0x00000] in :0
at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in :0
at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in :0
at SpawnHandler.SpawnInitial (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in :0
at SpawnHandler.InitialSpawn () [0x00000] in :0
at ServerMgr.Initialize (Boolean loadSave, System.String saveFile, Boolean allowOutOfDateSaves, Boolean skipInitialSpawn) [0x00000] in :0
at Bootstrap+c__Iterator2.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0

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1 answer(s)
A
Andrey Boronnikov, 2021-10-11
@red-cat-fat

This error occurs when you access an element that you haven't created yet. Those. to some instance of a class that you haven't initialized yet. So there is no simple answer WHAT TO DO

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