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naxelnaxel2021-10-12 19:41:25
Unity
naxelnaxel, 2021-10-12 19:41:25

How to fix object speed loss when reflected from corners?

Any ideas?:
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combine1, 2021-10-12
@naxelnaxel

See how it's implemented. If through physics, then constantly add speed (or create a physics material, with all Friction = 0 values, except for bounciness, and set Friction combine = "minimum"
At the same time, do not forget to set RigidBody "Drag" and "Angular Friction" to zero .

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