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Shameless192020-10-04 18:35:32
Unity
Shameless19, 2020-10-04 18:35:32

How to fix a bug that eats the quality of sprites?

When trying to deal with the fuzziness of the sprites, I messed up somewhere in the settings, which is why now the quality has completely gone down:
5f79ea6c95552990656812.png

Occurs when scaling and with all sprites / images. I can't figure out which setting affects this. How can I fix it?

5f7a0e0121e0c189456267.png

If you build a project, then the quality is displayed normally on the device. So it's in the "Game" window itself? How to return it to default settings?

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1 answer(s)
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Non Non, 2020-10-04
@Dark_Rebb1t

Put it like this.
Format - RGBA 32 bit
FilterMode - Bilinear
Play around with Pixels per Unit

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