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Sergey Lysogor2015-12-13 04:58:10
ActionScript
Sergey Lysogor, 2015-12-13 04:58:10

How to find out how the flash file communicates with the server?

Hello.
Somehow I got my hands on a set of flash-files of one browser game. Having poked them with a stick, twisted them and tried to run them on a test page with a licked layout, and using scripts it turned out that the flash frames themselves establish some kind of their own connection to the server and then there are already fights, the transition to locations works, etc.
It is also known that demons written in C run this on the server (the source codes of which, in principle, can also be obtained, but it is useless, because I am not strong in C).
Actually, the essence is experienced people, tell me how, in this case, to approach to unraveling the language of their communication? Climb into actionScript? ...Then how is it better and where to look? Listen to traffic in different situations? Then what's better?

Thanks for the constructive and not very (well, where without it) help (:

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Saboteur, 2015-12-13
@serhioli

flash can communicate with the server in any way it wants. Action Script, like most other programming languages, can send and receive packets. The most commonly used HTTP requests to the server.

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