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i__egor2020-05-07 12:56:15
Unity
i__egor, 2020-05-07 12:56:15

How to find out how much memory space a game takes in unity?

In the profiler it shows this:
5eb3dac417507565765767.png
5eb3dadee4f5e070879141.png
As I understand it, about 700mb + editor. Why then is the total system memory usage 2.7GB (in the task manager a little more than 2)?
In Other:
5eb3dae63712f950279347.png
What is System.ExecutableAndDlls?
Is it possible to make the game take up less space together with the editor?

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3 answer(s)
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DanielMcRon, 2020-05-07
@DanielMcRon

Just google
https://docs.unity3d.com/en/current/Manual/Profile...

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Alexander Dyupachev, 2020-05-07
@inetti

As far as I understand (may be wrong), System.ExecutableAndDlls is read-only memory allocated by the application for the needs of the OS.

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GFX Data, 2020-05-07
@ShockWave2048

- Run the build and look in the task manager.
- Video memory can be viewed through GPU-Z (tab Sensors)

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