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How to extract information from the game for analysis?
A computer game has a huge number of different parameters, indicators and other numerical information that could be useful for analysis. My question is, how can the necessary information from the game be extracted for further analysis?
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There are no universal methods suitable for all cases. This question can only be asked in relation to a specific game. In general, reverse engineering is indispensable here (unless the game is open source).
Among the most general approaches to this problem, the following can be mentioned (from simple to complex):
It highly depends on the game. Maybe it has an API, maybe it doesn't, but you can embed it in the code. Maybe the game writes logs all the time. You can also monitor memory in the style of ArtMoney and CheatEngine. And in some games, everything is hidden so that it remains only to recognize the data from the screen. So there are many options, you need to look at the situation.
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