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How to display a plane on a sphere?
Actually, that's the whole question. There is a plane with a map of the world on it, I want to somehow convert it into a sphere, I'm looking for the right way to do it.
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This is a very controversial topic. Without some distortion, you will never get a projection. The sphere and plane have incompatible topological characteristics.
One variant that preserves angles but does not preserve proportions is the Mercator projection. In fact, this is a cylindrical projection: https://en.wikipedia.org/wiki/Map_projection#Cylin...
First, project and parametrize your map by selecting a rectangular world map in it. Then project this rectangle onto a cylinder around the sphere. And then project each point of the cylinder onto a sphere.
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