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How to determine the priority of a thread?
I wrote a small home-made 3d render, and it works very slowly, all its work takes place in a separate thread, how to speed up the work of this thread so that it uses all the processor resources?
Created a stream like this
CreateThread(0,0,&ThreadProc,0,0,thread);
SetThreadPriority(thread,HIGH_PRIORITY_CLASS);
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how to speed up the work of this thread so that it uses all the resources of the processor?
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