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How to cut png for ios for rubber components?
In design, I have cards with dynamic content. The card has rounded edges and a shadow. If I did for android, I would do Nine-patch . How does it work in ios?
What png should be done?
UPD:
So, to create a screen with dynamic cards, I can give the developer such a png file,
and he will make nine-patch out of it using those services, but for ios?
png file for developer (scale 1:1):
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You can also use Nine path in iOS,
here, for example, one of the libraries that allows you to do this
But it's better to use ready-made iOS mechanisms
- through code, see UIImage methods
- Using the image asset catalog feature called Slicing
The last one is preferable
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