Answer the question
In order to leave comments, you need to log in
How to create something similar to Unity parking sensors?
Good for all!
I've been trying to solve this problem for quite some time. I need to do something like a parking sensor for a car (that is, a wave comes out of the device, which is reflected from the object, returns to the parking sensor and determines the distance to it). The bottom line is that the principle of operation should be similar to that of a real parktronic.
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question