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vante_scribaxxi2018-04-09 17:47:02
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vante_scribaxxi, 2018-04-09 17:47:02

How to create photos of non-existent entrances?

There is an area with a bunch of houses, and a limited number of types of houses, there are photographs of the entrances of each type of house in a single copy. What tools can be used to generate supposedly real photographs of the entrances of all houses, that is, to somehow multiply the existing photos, namely, to randomly add some shadows / chipped paint / scenery / pasted posters, change the camera angle, maybe something something else ... For example, I have such a theory, for example, you can make a 3d model from the entrance, maybe not even very high quality, and then add 3d scenery to it, and then take pictures from random angles.

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rPman, 2018-04-09
@vante_scribaxxi

1. build models of existing entrances, besides, they are typical, you won’t need many of them
2. mark up photos, indicating which entrance model it fits and where and at what angle the camera was (if you have a model, just indicate the corners of the room), additionally mark brightly selected elements (such as a standing bicycle), with due diligence, you can mark where the walls are and where the floor and ceiling are.
3. With a simple tool, convert photos into textures according to camera data, I definitely saw such a tool in packages for building a model based on photos, but I won’t say which one, I looked at several free packages.
All this can be partially automated, and in general everything can be done in one software package, but you still have to write your own automation scripts.
The main thing in the end, you should have on hand a set of textures for walls, floors, ceilings and selected objects, with which you can play as you please in a simple 3D editor.
If there is no task of building a full-fledged environment, but just photographs, then the task does not look unsolvable.

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