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How to create a 3d model in 3d max?
Actually created a model with settings. Exported as two files .obj and .mtl
How do I get it from 3d max now, so that not only the texture is saved, but a full-fledged 3d model in color with all its settings in one file?
Can I somehow convert, or I don’t know, create a full-fledged object right away so that I can import it into a conditional FS in finished form?
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