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Pavel2014-11-17 21:39:46
GPGPU
Pavel, 2014-11-17 21:39:46

How to count bits for flashing GeForce GTX 460 v2 Hawk in Quadro 4000m?

Hello
I want GTX 460 in Quadro 4000m. As I understand it, this will give an increase in Adobe programs. I will also be able to run games sometimes. Will I also be able to overclock the card and control the speed of its coolers through Afterburner?
www.altechnative.net/2013/11/25/virtualized-gaming...

Hi hishamkali,
you made a mistake…
you use the string from gtx480…
this work for me on a GTX460 (0E22)
nvflash –index=X –straps 0x7FFC3FC3 0x10006428 0x7FF1FFFF 0x00020000
bye

lists.xen.org/archives/html/xen-users/2014-02/msg0...
https://devtalk.nvidia.com/default/topic/489965/cu...
cd4dfd9dadd555ef.jpggau.png
My BIOS: pasha4ur.org.ua /GF104.rom
The comments have already suggested that I translated incorrectly to 0 and 1. I'm stuck at the "heavy numbers" stage and don't understand how to calculate it (mine is on the right) and what to do next:
strap.png
Help! SOS! Thank you in advance)
PS The cards have never been flashed.

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2 answer(s)
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paradoxalien, 2015-08-10
@paradoxalien

I am not a programmer - a theoretical physicist. Realizing the article and comments , I made my Palit GTX460 768Mb of video memory (GPU GF104-300-KB-A1) in Quadro 4000m. The stage of heavy numbers was passed with the help of a Windows calculator (View - Programmer) like this:
PS I apologize for inserting this picture, depriving you of the opportunity to use Copy-Past. The reason is that you can understand and see the essence only using a monospaced font.

J
jcmvbkbc, 2014-11-19
@jcmvbkbc

Well then like this:

0e22: 0000 1110 0010 0010
0e3b: 0000 1110 0011 1011
chng: xxxx xxxx xxx1 1xx1

and0: 7f fc 3f ff (без изменений)
 or0: 10 00 64 00

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