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How to compile C# for Mac OS on Windows?
Hey!
I write software in C# for Windows.
The filling itself is a library (dll) on the .net framework (transferring to .net core or .net standard is not a problem).
Now I will do UI, I can on Windows Forms and on WPF.
How can I compile this for MacOS?
Will it be enough to rewrite the DLL to .net core/standard and make the UI using the Mono framework?
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Under mono, emnip, only WF is available, and very limited ones, so I would immediately rewrite it on Core + Avalonia.
There seems to be no problem with building for poppy, because xcode is not needed for this (I saw a tool for this, but I don’t remember the name).
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