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How to compile a game on Mac for Windows?
I have a mac, I want to build a game for windows, but for some reason there is no Windows in the TargetPlatform field (Maybe it shouldn't be there) Unity 5.5
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That's right, such an item will not be there (if the components are not installed and available). It is definitely problematic to build an application for Mac and iOS from under Windows.
I don’t know how you will check and run it, but you can reinstall the unit, not forgetting to check the boxes for
"... Windows/Linux/IOS components to be able to build them ..."
Then you can build a Windows exe from under Mac.
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