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T4WER2021-12-28 00:24:40
Project management
T4WER, 2021-12-28 00:24:40

How to assemble a client into a working game?

Good afternoon.

I am developing a small project based on the original version of the published tanki online 2010 game. However, during the development process, I encountered problems when compiling the client.

On the forums, I found that you need to compile using FlashBuilder for Linux.

Such a question: how to assemble a client into a working game? If it is possible, please tell me how to do it and is it possible to compile the game with FlashBuilder for Windows?

The problem is that the published archive contains a huge number of Flash projects, and I can't figure out exactly what to compile from this.

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