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How to adapt Diamond Square algorithm for spherical surfaces?
I came across this algorithm on habrahabr.ru/post/111538/ and it turned out that it is suitable for my task. True, in my case, it is necessary to generate a landscape not on a flat rectangular surface, but on the surface of a sphere (a planet in space). How can this algorithm be adapted to this task?
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It seems to me that it is enough to switch to spherical coordinates, take into account the closedness of the surface and smooth the surface depending on the circumference for a given latitude.
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