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Nikita Reshetnyak2021-05-07 17:05:24
unreal engine
Nikita Reshetnyak, 2021-05-07 17:05:24

How to access variable in GameModeBase from Widget?

Good day! Tell me a moment. I store some settings for example, the volume of the sound and the mouse sense in the GameModeBase blueprint, is it possible to get their value from the widget somehow, or is there a more normal way to do this?

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Alexei No, 2021-05-07
@trjflash

For example GetGameState() via cast.

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