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How resource intensive is it to use Houdini to create animations?
I saw what cool animations can be done in houdini, but I have never seen it used in game development. Is it that resource intensive?
https://80.lv/articles/astonishing-water-simulation...
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how did you not meet it to be used?
right on the website of the product video with a demonstration. https://www.sidefx.com/products/houdini/
Gamedev reel
and how to understand resource-intensive? training costs? to integrate into the project? support?) any performance?
will learn to work with it, well, obviously not "sat down, launched it, it's ready"))
but in fact, the answer is to use it) but how convenient and cool - you have to try it yourself)
and in addition, for the most part, this tool is still not for animations and animation, but about procedural generation of effects, landscapes and materials)
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