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How is the level publishing system implemented in the Geometry Dash game?
Hello! While playing geometry dash, I wondered how the creator of this game made the system for creating levels, namely saving objects on it and publishing the level to the network. I would like to know how it can be repeated, what needs to be studied. I assume that the save system works like that with Json , maybe it saves the position of the object and other functions, and transfers them to a Json file, after which all data (level) is loaded to the server. Any suggestions on how it's implemented? If something is not clear, write, I will correct the question.
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I assume that the save system works somehow with Json , maybe it saves the position of the object and other functions, and transfers them to a Json file, after which all data (level) is uploaded to the server
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