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Dmitry Marchenko2021-06-14 14:54:53
Unity
Dmitry Marchenko, 2021-06-14 14:54:53

How in Unity MLAPI to determine with C# if a host exists?

I am writing a game in Unity with local multiplayer. I need to automatically detect if the host exists, if yes, then connect to it as a client, if not, then start the host.

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