Answer the question
In order to leave comments, you need to log in
How can using a transform not go through objects with a collider through?
I have a character that moves with a transform.
when I fly up to the object and rest, I go through it
how to fix it?
Answer the question
In order to leave comments, you need to log in
Already written to use a Rigidbody and move it through the Rigidbody methods.
even in the documentation it was written that moving through a transform and wanting to process the collision physics correctly is, as it were, stupid.
https://docs.unity3d.com/ScriptReference/Rigidbody...
But how to slow down the object to which the adforce is given?
I will press the key and turn on the adforce, and then I will release it and I will have to stop abruptly.
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question