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How can I implement a map like in Pokemon Go on Unity?
There are several paid assets such as Google Maps for Unity, Online Maps. But maybe you can load the map from some resource and update the texture? Or how is it done now?
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You can’t pump up maps for the entire planet, too much space will be required. Everyone downloads maps from the Internet, but if we talk about mobile phones, then Google and Yandex have a cache for maps, so you have to download it once. You can try to work with the Google API directly, but most likely you will have to write your own map drawer.
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