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How can I convert a 3d model from .blend format to .unitypakage?
On the Unity website, I read that in order to post my asset in the Asset Store, it must be in the .unitypakage format, I need to reformat these models somehow, but I didn’t find anything on Google.
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You don't need to "reformat" them in any way, just open them in Unity, click on the desired model or right click folder, and select export pakage.
Oh yes, export the model from blender to FBX
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