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How bad is it to use Python to make browser games?
I had a couple of free weeks, I wanted to make a browser game, I am almost not familiar with JavaScript, but I have been working with python for a very long time, is it worth using it for this or am I just suffering?
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As a backend - norms.
There is no python on the front. Unless you consider some handicraft transpilers like this: https://github.com/replit-archive/empythoned
But with them you suffer so much. Or rather, judging by what and where you ask the question, you won’t succeed.
python is normally used as a backend (it seems to be exactly what it is in wargaming)
and in the browser itself - there is only JS. you can’t upload a python there, it
turns out you can
If you want to tinker with Python in your browser, you can take a look at Brython .
Every task needs its own tool. Python is undoubtedly a good language, but its scope is limited. If you want a game in the browser, then only JS. But writing in pure JS is suicide, to reduce development time use Vue , it will give you the same conciseness and flexibility as Python, in addition, there are a bunch of modules for Vue, including those for working with WebGL , but for simple games it is better to use canvas .
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