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How are games protected from piracy now?
How are games protected from piracy now?
Here, for example, how do you protect single story games where you do not need access to the Internet?
Is it always possible to bypass protection?
What is the principle of operation of such protections? What is encrypted there, etc.?
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https://ru.wikipedia.org/wiki/Denuvo
Obfuscation, integrity control, protection against connecting debuggers, memory encryption, dynamic loading of a part of the executable file from the activation server, which makes it possible to run the executable only on a certain PC... no one and never you (and no one, except those who work there) ) will not, for obvious reasons
Yes, the only question is the desire, time and qualifications of the cracker
Is it always possible to bypass protection?
Hello, you can always bypass protection, the question is how much time and money resources will be spent on protection and hacking. What you described was done when there was no Internet, now it makes no economic sense, it is better to distribute the game for free and make money on something else, for example, advertising or in-game purchases.
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