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Hey! :) Has anyone had problems integrating vkapi into unity3D when compiling to webGL?
It is interesting to know whether it is worth using unity to develop an application in the social. networks. Or is it better to immediately use any of the frameworks for working with WebGl. Since in this case there will definitely be no problems using vkapi.
In general, the question is, is it possible to interact with vkapi from unity in C #, and if it is all then compiled into html / webGL, will this whole thing work?
I hope someone has had this experience! :)
Good luck everyone, Thank you!
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