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Hanging System.loadLibrary?
In the android application, the logic is implemented in C ++, all platform-specific code in Java. A C++ library is loaded using System.loadLibrary. On a tablet with Android 4.1 everything works, but on a phone with Android 2.3.6 (samsung s5660) loadLibrary hangs without giving any errors.
Perhaps this is due to the size of the downloaded library (15 MB), but I did not find confirmation.
C++ library depends on boost_filesystem, boost_system and freetype
C emulators same story: works on android 4.1, 2.3 hangs
Please tell me if the problem has a solution or at least in which direction to look.
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