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Everything compiles out of the box:
GOOS=android GOARCH=arm GOARM=7 go build
And you don't need any Java at all, as well as a graphical shell :)
It's better to forget about all the newfangled guis in Go - only the console, only hardcore.
If you really want to do as much as possible in Go, then the solution can be a library on it, and the front on native technologies: Java / Kotlin or Dart.
There is also an option in the form of binding to Qt , logic can be written in Go, graphics in QML. Only now you have to take the entire Qt set with you, and there are restrictions in licensing the product.
https://github.com/golang/go/wiki/Mobile
https://github.com/xlab/android-go
Simple example: https://github.com/xlab/android-go/tree/master/exa ...
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