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Game 2D engine for Windows or cross-platform?
Actually, I'm interested in whether there are free 2D engines and which ones, even if they are paid, do you use yourself?
Interested in developing under Windows.
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cocos2d-x is pretty good, free and cross-platform (mainly for mobile operating systems).
The documentation on it is good, the forum is active, active development, support and porting to other platforms is underway.
Since the author of the question did not indicate any specific requirements, except for the platform, I recommend trying Allegro Without exaggeration, the engine has been honed by two decades of development, plus a large and lively community.
ClanLib
Description from offsite:
Feature Highlights
Very liberal zlib style license
Supports Windows, Linux and partially Mac OS X
OpenGL 3, OpenGL 1 and SSE2 Software Rendering
High-performant shader based render architecture
Full GUI framework customizable using CSS
GUI windows rendered to textures or native windows
High level 2D graphics with fonts, sprites, animations, collisions
Network library with sockets, web, irc and game interfaces
Database supporting SQLite
Sound supporting wav, tracker formats and ogg-vorbis
Basic cross platform runtime (threading, file I/O, XML /DOM, etc.)
Template based signal library (type-safe callbacks)
integrated resource management
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